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Room

Enclosed spaces that provide specialized functionality and environmental control

Build

To create a room, you must build a completely enclosed space using walls. Doors count as part of the wall and are required for access.

Construction Requirements

  • Complete wall enclosure
  • At least one door for access
  • Standard walls only (natural rock and fortified walls cannot be used)

Size Requirements

Rooms are categorized by their internal area:

  • Small room: Minimal space for basic functionality (1-14)
  • Basic room: Standard size for most purposes (15-128)
  • Large room: Expanded capacity for multiple functions (129-225)

Environmental Systems

Temperature

A room's ability to maintain temperature depends on:

  • Room size: Larger rooms require more energy to heat or cool
  • Wall insulation: Better insulation reduces energy demand
  • Temperature sources: Heaters, coolers, and other climate control

Insulation values are displayed in hover tooltips in parentheses next to temperature.

Luxury

Room comfort is determined by:

  • Flooring quality: Material and craftsmanship
  • Furniture placement: Type and arrangement of items
  • Overall aesthetics: Combined visual appeal

Luxury values are displayed in hover tooltips in the room section.

Specialized Room Types

Basic rooms can be specialized based on placed structures:

Dining Room

  • Benefits: Speeds up meal consumption and increases mood
  • Requires: Table and chair
  • Restrictions: Cannot contain craft, rest, or recreation furniture

Medical Room

  • Benefits: Prevents disease spread
  • Requires: Apothecary station
  • Restrictions: Cannot contain craft or recreation furniture

Kitchen

  • Benefits: Eliminates work speed penalties for cooking
  • Requires: Cooking station
  • Restrictions: Cannot contain craft, recreation, or rest furniture

Recreation Room

  • Benefits: Increases recreation activity speed
  • Requires: Recreation furniture
  • Restrictions: Cannot contain craft or rest furniture

Barracks

  • Benefits: Increases bedroom efficiency and sleep mood boost
  • Requires: Multiple rest furniture
  • Restrictions: Cannot contain craft or recreation furniture

Bedroom

  • Benefits: Higher bedroom efficiency and sleep mood boost
  • Requires: Single rest furniture
  • Restrictions: Cannot contain craft or recreation furniture

Craft Room

  • Benefits: Increases crafting work speed
  • Requires: Multiple craft stations
  • Restrictions: Cannot contain rest or recreation furniture

Workshop

  • Benefits: Higher crafting work speed and item rarity
  • Requires: Single craft station
  • Restrictions: Cannot contain rest or recreation furniture

Prison

  • Benefits: Increases interrogation probability
  • Requires: Wooden handcuffs
  • Restrictions: Cannot contain craft furniture

Room Strategy

Multi-Purpose Planning

  • Consider furniture restrictions when designing layouts
  • Plan room sizes based on intended function
  • Account for future expansion needs

Efficiency Optimization

  • Place related rooms near each other
  • Maintain appropriate temperature zones
  • Balance luxury with functionality

Room Specialization

Room types are automatically determined by furniture placement. Plan your furniture carefully to achieve the desired room type and avoid conflicting items.

Size Limitations

Larger rooms require significantly more resources to heat and cool. Consider multiple smaller specialized rooms instead of one large multi-purpose space.

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Guide