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RuneEra Development Roadmap

Phase 1: Community Building & Alpha Refinement

Goal: Establish a dedicated community and gather valuable feedback

  • Bug Fixes: Address critical issues and stability improvements
  • Game Balance: Fine-tune gameplay mechanics based on player feedback
  • Quality of Life: Implement community-requested features and UI/UX improvements

Phase 2: Kickstarter Campaign

Goal: Secure funding for professional artwork and enhanced development

  • Community Milestone: Launch campaign when community reaches sufficient size
  • Funding Target: Raise funds to hire professional artists and replace placeholder artwork
  • Stretch Goals: Additional content and features based on funding levels

Phase 3: Pre-Release Polish

Goal: Deliver a polished 1.0.0 experience (contingent on successful funding)

  • Art Integration: Replace AI-generated assets with professionally crafted artwork
  • Extensive Polish: Comprehensive bug fixes, balance improvements, and optimization
  • Content Expansion: Add new features, areas, and gameplay elements
  • Final Testing: Thorough quality assurance and community beta testing

Phase 4: Official Release

Goal: Launch RuneEra to the wider gaming community

  • Steam Release: Official launch on Steam platform
  • Backer Rewards: Distribute game keys to Kickstarter supporters
  • Marketing Push: Promote the game to reach new players
  • Community Growth: Expand player base and gather broader feedback

Phase 5: Post-Launch Support

Goal: Maintain and expand the game based on community needs

  • Regular Updates: Small content updates every 1-3 months
  • Community-Driven: Prioritize features and content based on player feedback
  • Long-term Vision: Develop potential DLC content and major expansions
  • Ongoing Support: Continuous bug fixes and balance adjustments

This roadmap is subject to change based on community feedback, funding success, and development priorities.